![]() ![]() Some mods like ELFX - Exteriors *do* change the Worldspace object bounds.doing a search on the Nexus forum topic, the author states that these edits were NOT intentional. They can appear in a mod unintentionally and the author may not be aware it has happened. If you have mods which are altering vanilla worldspaces, chances are these edits were NOT intentional unless the author specifically states they have done so. This can lead to huge amounts of stuttering in the game that have no other identifiable cause. The outcome will not be predictable and you may end up with a worldspace size much larger than you're expecting. Be aware of this if you are running two mods together which intentionally change these values for a worldspace. *ANY* mod making changes to these sets of values will have those changes propagated into the game WITHOUT conflict management. These have been confirmed to be exempt from the Rule of One. NAM0, NAM9 subrecords: Used to determine the in-game cell dimension of a worldspace. ![]()
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